The game “Code Wave” delivers an impressive experience with its clean UI, smooth gameplay, and well designed levels. The performance optimization using JavaScript is remarkable, allowing the game to run efficiently within the browser environment. The overall gameplay feels relaxing and visually appealing, creating a calm and enjoyable atmosphere.
As a game developer, I typically rely on game engines because building everything from scratch graphics rendering APIs, physics systems, UI frameworks, and asset pipelines requires a significant amount of time and resources. However, seeing a project like this, developed primarily with JavaScript (98%), HTML (1.4%), and CSS (0.6%), is truly inspiring. The level of polish and technical achievement using mostly native web technologies is highly impressive.
I reviewed the source code, assets, and sound effects used in the game, and I am genuinely curious to know how long the development process took from initial design to final build. Creating a game of this quality without relying on a full game engine must have required notable dedication and skill.
Overall, I highly recommend this game. It is cool, calming, and technically well crafted a great example of what can be achieved with pure web technologies.
Thank you very much for your comment, I genuinely appreciate your looking at the game and so closely at the details! I don’t consider myself notably skilled in game development, so I’m grateful you think it’s done well. To be clear, I did use the Phaser game engine under the hood, but it was fun to make and did lean on my web dev experience. I’ll be doing a build log write-up on my blog (at cassidoo.co) soon!
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The game “Code Wave” delivers an impressive experience with its clean UI, smooth gameplay, and well designed levels. The performance optimization using JavaScript is remarkable, allowing the game to run efficiently within the browser environment. The overall gameplay feels relaxing and visually appealing, creating a calm and enjoyable atmosphere.
As a game developer, I typically rely on game engines because building everything from scratch graphics rendering APIs, physics systems, UI frameworks, and asset pipelines requires a significant amount of time and resources. However, seeing a project like this, developed primarily with JavaScript (98%), HTML (1.4%), and CSS (0.6%), is truly inspiring. The level of polish and technical achievement using mostly native web technologies is highly impressive.
I reviewed the source code, assets, and sound effects used in the game, and I am genuinely curious to know how long the development process took from initial design to final build. Creating a game of this quality without relying on a full game engine must have required notable dedication and skill.
Overall, I highly recommend this game. It is cool, calming, and technically well crafted a great example of what can be achieved with pure web technologies.
Thank you very much for your comment, I genuinely appreciate your looking at the game and so closely at the details! I don’t consider myself notably skilled in game development, so I’m grateful you think it’s done well. To be clear, I did use the Phaser game engine under the hood, but it was fun to make and did lean on my web dev experience. I’ll be doing a build log write-up on my blog (at cassidoo.co) soon!